Reset Transformation to Remove Rotation on Frame

NC wrote: I've created a rectangle with one round corner and I use it several times in different appearances (flipped, rotated 180-degrees, and so on). Is there a fast way...

NC wrote:

I’ve created a rectangle with one round corner and I use it several times in different appearances (flipped, rotated 180-degrees, and so on). Is there a fast way to make these elements “forget” their previous transformations so the photo placed into them won’t get rotated or flipped as well?

Great question! I thought there was a way to do this in CS2, but unfortunately my copies of CS and CS2 were wiped out in an industrial waste accident (or something like that). So I’m staring at CS3 and thinking, jeez, there has to be a menu item to do this… but there isn’t. So it’s time for a workaround.

The solution is basically the same as one we discussed a couple of years ago. But in this case, you’re using Place instead of Paste Into:

Here are two frames. The second is a duplicate of the first, then rotated 90 degrees. When images are placed into them, the first looks correct, but the second is rotated.

rotatebox2

In order to “unrotate” that frame (but keep the same appearance), place a separate little “dummy” object over it:

rotatebox3

Then select the two frames and choose Object > Pathfinder > Add. Because the top object is not rotated, the result of the Add is a non-rotated object. When you place an image into it, it shows up properly:

rotatebox4

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This article was last modified on December 19, 2021

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