Anark Corporation Releases Anark Studio 4.0
Anark Corporation today announced the release of the newest version of its flagship interactive 3D authoring application, Anark Studio 4.0. This new version of Anark’s industry leading interactive 3D application development platform is focused on increasing speed and memory management, improved workflow, optimized play-back and visual enhancements, as well as expanded animation support.
“We made major enhancements to Anark Studio with the 4.0 release,” commented Anark CEO Stephen Collins. “This version was designed to further improve its ease of use and work flow, while improving its overall performance and delivery capabilities. Since the launch of 1.0, Anark Studio has evolved into an increasingly powerful 3D authoring solution that is capable of delivering a diverse array of enterprise-class visual applications. I’m confident that our customers will be very happy with the powerful new features and work-flow enhancements contained in the 4.0 release.” ??Anark Studio has emerged as a powerful yet easy to use tool that utilizes 3D assets to enhance communication by more effectively delivering realistic product configuration, interactive training, virtual catalogs and sales and marketing presentations. With the ability to utilize existing 3D data (CAD and DCC), Anark Studio 4.0 is consistently able to deliver target applications on schedule and under budget. It further extends upon these capabilities, allowing businesses of all sizes the opportunity to integrate interactive 3D technology into their sales, marketing, and aftermarket toolsets.
Anark Studio 4.0 Key New Features
Animation Support
Workflow Improvements
Application Functionality
Visual Upgrades
For additional information and product specifications, visit www.anark.com. ??To evaluate Anark Studio 4.0, visit www.anark.com/contact.
About Anark
Anark Corporation provides powerful enterprise software and solutions to organizations that need to cost effectively deliver high-end, interactive 3D based applications.
This article was last modified on January 3, 2023
This article was first published on November 30, 2006
