Reply To: Animation–rotation

#58623
Mike Rankin
Keymaster

Instead of animation, what you need is a multi-state object. Create states for each amount of rotation you wish to display. Then create a button that when clicked, performs the action: Go To Next State. If you want to make it look like the user is clicking the wheel, make the button directly on top of the wheel, with no stroke or fill. The only thing is that since 360 isn't evenly divisible by 11.5, the last click would rotate less than all the others. It'd take the user 31 clicks to rotate the circle completely. If you could make the rotation 12 degrees, it'd be smooth all the way around. But I'm guessing you have a specific reason for choosing that number.

This article was last modified on February 2, 2011

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